Game Guide

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Game Guide

Set effect


● Overview

Provides additional stats based on the enchant level of the equipped equipment. 


● Set effect conditions

- ​Set effects are applied based on the enchant level of all 6 parts (weapon/armour/gloves/shoes/rings/necklace).

- Cloaks are not included in the set effect.

- If the enchant level differs among items, the set effect with the lowest Enchant level will be triggered. 

Example) Weapon: +31 / Rest of the parts: +40 triggers ‘level 30 Set Effect’ (5% bonus / +300 Health / +1% Critical Damage) 

- Set effects are only applied based on the enchant level, regardless of the item level and item tier.

Example) Epic Weapon: +40 / Rest of the parts: +40 triggers ‘level 40 Set Effect’ (20% bonus / +1000 Health / +10% Critical Damage)  


 

- All parts (except the cloak) must have a minimum of enchant level 20 to trigger the set effect.

Example) Weapon: +19 / Rest of parts: +25 does not trigger set effect.


 

- If the enchant level differs among items, the set effect with the lowest Enchant level will be triggered. 

- However, the set effect must be at least the minimum enchant level (20) to trigger the set effect. 

Example) Weapon: +25  / Rest of parts: +25 triggers the ‘+20 set effect’ (2% additional equipment stats and +100 health) 


Example) Weapon: +20  / Rest of parts: +40 triggers the ‘+20 set effect’ (2% additional equipment stats and +100 health) 
 

 

Example) Weapon: +39  / Rest of parts: +40 triggers the ‘+35 set effect’ (10% additional equipment stats and +500 health, Crit. Dmg. +3%) 



● Set Effect buff stats

 

- The Ring's Critical Chance does not benefit from stat buffs.  


 

 

- When a Set Effect is triggered, the stats of each piece of equipment will increase based on the triggered Set Effect.