You can check out game guide on 12SKY M GLOBAL

● Overview
Provides additional stats based on the enchant level of the equipped equipment.
● Set effect conditions

- Set effects are applied based on the enchant level of all 6 parts (weapon/armour/gloves/shoes/rings/necklace).
- Cloaks are not included in the set effect.
- If the enchant level differs among items, the set effect with the lowest Enchant level will be triggered.
Example) Weapon: +31 / Rest of the parts: +40 triggers ‘level 30 Set Effect’ (5% bonus / +300 Health / +1% Critical Damage)
- Set effects are only applied based on the enchant level, regardless of the item level and item tier.
Example) Epic Weapon: +40 / Rest of the parts: +40 triggers ‘level 40 Set Effect’ (20% bonus / +1000 Health / +10% Critical Damage)
- All parts (except the cloak) must have a minimum of enchant level 20 to trigger the set effect.
Example) Weapon: +19 / Rest of parts: +25 does not trigger set effect.
- If the enchant level differs among items, the set effect with the lowest Enchant level will be triggered.
- However, the set effect must be at least the minimum enchant level (20) to trigger the set effect.
Example) Weapon: +25 / Rest of parts: +25 triggers the ‘+20 set effect’ (2% additional equipment stats and +100 health)

Example) Weapon: +20 / Rest of parts: +40 triggers the ‘+20 set effect’ (2% additional equipment stats and +100 health)
Example) Weapon: +39 / Rest of parts: +40 triggers the ‘+35 set effect’ (10% additional equipment stats and +500 health, Crit. Dmg. +3%)
● Set Effect buff stats
- The Ring's Critical Chance does not benefit from stat buffs.

- When a Set Effect is triggered, the stats of each piece of equipment will increase based on the triggered Set Effect.
